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Work Experience |
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TouchFactor |
Game Designer |
10/9/2012 - Present |
- Built TouchFish tutorial using internal scripting tool, a step based system where one or more actions can be performed on each step
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- Implemented and balanced most TouchFish economies and player progression
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- Created and tuned 50 levels for a gesture matching mini game where the player draws gestures in the correct sequence corresponding to tricks performed by the BuddyFish (the fish that the player interacts with on a daily basis)
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- Created and tuned 40 levels for a physics based puzzle game, BumperFish, where the player guides a BuddyFish to perform collisions with objects
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Sony |
Home Operations Specialist |
10/7/2009 - 10/7/2012 |
- Publish content to Playstation Home, changing out posters and trailers based on a specific schedule
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- Composited new icons for for the Playstation Home 1.35 interface update
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- Schedule content to swap out using XML for community events such as promotionalexclusives, contests, giveaways, and meet the developers. I have a great attention to detail because each poster/trailer could cost a major loss in revenue if the events don't run smoothly
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Factor 5 |
Jr. Game Designer |
5/2008 - 12/2008 |
- Worked on an unannounced casual title for the Nintendo Wii using an internal proprietary toolset
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- Placed objects throughout the environments and missions
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- Created documents for new mission types
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Backbone Entertainment |
Game Design Intern |
6/29/07 – 9/24/07 |
- Created and implemented a pickup plan for Death Jr. Root of Evil for Wii
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- Worked on designing two boss encounters for 1942 Joint Strike
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- Fixed various bugs that were assigned to me
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Konami |
Game Tester |
6/06-8/06 |
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Skills |
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- C/C++: I've taken a few programming courses through college
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- Playmaker Visual Scripting in Unity
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- Perforce: Used at Backbone, Factor 5, and TouchFactor
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- Unreal 4 Editor: Currently learning the engine
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- Maya: Mainly used for object placement in various toolsets
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- Softimage XSI: novice modeling ability
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Education |
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Cogswell Polytechnical College |
Penn State Behrend |
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Sunnyvale, CA |
Erie, PA |
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Bachelor's of Science in Digital Arts Engineering |
Associate of Science in Electrical Engineering Technology |
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Graduated: May 2008 |
Graduated: May 2004 |
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